About Me
Hi! My name is Jackson O'Sullivan, I'm a game developer with specializations in 3D modeling and gameplay programming.
I graduated from Marist College in May 2022 with a BS in Games & Emerging Media, and am currently looking for associate/junior work in the games industry & adjacent firms in which a 3D/game dev skillset would be applicable.
I consider myself a developer with a wide range of skills. Most of my projects have either been solo efforts or projects by a small team, so I'm well suited to wearing many hats. Outside of my aforementioned specialities, I am experienced in audio production, level design, game design, and production.
I predominantly work in Unity and Blender, but also have experience with Unreal, Maya, and Godot among other software.
Thank you for giving my portfolio a look, please feel free to reach out on Twitter or LinkedIn!
P.S. I'm currently in the process of updating this portfolio, so please bear with any missing links in the meantime!
Released Projects
Lead Developer
A short first-person action game featuring fast-paced movement and level design inspired by Mesopotamian architecture
Lead Developer
A self-published narrative adventure game about coping with anxiety and panic disorder through self-expression
Whispering Abyss
Lead Designer
Game Jams & Prototypes
Digital Humanities "Gallery" Demo
College project that demonstrates the effect of normal mapping on scans of paintings
"sssssneakin'"
Snake-themed parody stealth game
Arduino-Connected HCI Game
Class project involving developing a game that communicates with an Arduino